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Valorant Patch Notes 8.08 brings huge Viper, Cypher nerfs

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With VALORANT Episode 8 Act 2 winding down, it’s time to make the most of the remaining time. Therefore, the latest 8.08 update brings some exciting changes to agents like Cypher and Viper, followed by a bunch of Premier changes and bug fixes. With that said, let’s take a look at the complete details of VALORANT Patch 8.08.

VALORANT Patch 8.08: Cypher and Viper see huge nerfs

Valorant Patch 8.08

Image Credits: Riot Games

First up, Riot Games has updated Chamber’s voice lines and added new interaction lines with Reyna, Astra, and Omen.

Cypher Nerf

Since the previous 7.09 update, the game developers were glad to see Cypher solidify a stronger spot on the Sentinels roster but they were also aware of the unusual play patterns around Spycam (E) that lack counterplay for the enemy team.

Therefore, Riot Games has decided to make changes to Cypher’s Trapwire (C), giving enemies more time to deal with it after it has been triggered, while the reduction in slow duration provides those caught a slightly better chance to use movement to avoid death.

  • Re-arm time increased from one to two seconds
  • Slow on Trapwire reduced from two to 1.25 seconds

As mentioned earlier, VALORANT players have been hiding Cyphers’ Spycams (E) in the play space and continually watching enemies without them knowing. Therefore, the developers have added an audio telegraph for enemies who are being watched to provide those who are quietly moving a cue that they are being watched.

Viper Nerf

Viper‘s pick rate has seen a significant rise due to the recent buffs. However, in VALORANT patch 8.08, Riot Games hopes to solidify the clear weaknesses that Viper has compared to her peers while still maintaining her unique identity as a Controller/Sentinel hybrid. Therefore, Viper has received some huge nerfs in the latest update. This doesn’t come as the biggest surprise, though, as Riot had indirectly announced that a Viper nerf was on its way.

  • Toxic Screen (E) and Poison Cloud (Q)
    • Max uptime on each individual smoke source reduced 15 >>> 13.5 >>> 12 seconds
    • Minimum fuel needed to activate smoke increased from 20 to 30 percent
    • Cooldown on re-activating smokes after putting them down reduced 8 >>> 5.5 >>> 5 seconds
  • Poison Cloud (Q)
    • Can now only be picked up during the Buy Phase
  • Snake Bite (C)
    • Charges reduced from two to one
    • Price increased from 200 to 300
    • Duration increased from 5.5 to 6.5 seconds

VALORANT Patch 8.08 brings Premier Updates

The VALORANT Patch 8.08 marks the beginning of a new Premier stage and the addition of promotion.

  • See your division’s promotion requirements on the standings page.
  • Meet those requirements to be placed at least one division higher in Stage E9A1.
  • The Premier Score playoff qualification threshold is 600 for all divisions.

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